﻿using UnityEngine;

namespace Pisces
{
	/**
	 * 游戏主逻辑
     * created by wangqiang
    **/
	public class GameMain
	{
		public void onAwake()
		{
			
		}

		public void onStart()
		{
			
		}

		public void onUpdate(float deltaTime)
		{
			SingletonModuleContainer.getSingleton().onUpdate(deltaTime);
		}
		
		public void onFixedUpdate(float deltaTime)
		{
			
		}
		
		public void onLateUpdate()
		{
			
		}

		public void onDestroy()
		{
			SingletonModuleContainer.getSingleton().onDestroy();
		}
	}
}